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Alexander is acquired in chapter 11 of Final Fantasy XIII, and is only available to Hope Estheim. All his attacks are non-elemental, and he has no magical attacks in normal mode. Alexander is also not very mobile, but has long-ranged attacks. In Gestalt mode, he becomes completely immobile. If his Gestalt mode attacks are chained, their cost is reduced.

Normal Mode

Steelcrusher, 1 ATB - Deal physical damage to target.
Obliterator, 1 ATB - Deal heavy physical damage tot arget.
Soaring Uppercut, 1 ATB - Deal physical damage to target and launch it into the air.
Blast Punch, 1 ATB - Deal physical damage to distant target.
Explosive Fist, 3 ATB - Deal physical damage to targets within a wide radius.
Lofty Challenge, 1 ATB - Force enemies in range to attack Eidolon.
Curaga, 1 ATB - Restores a large amount of target's HP.
Arise, auto - Revive from KO with full HP and no status ailments.

Gestalt Mode

Purification, 4 units, L-up+X/A - Deal physical damage to targets in front of Eidolon and inflict Deshell.
Earthquake, 4/2 units, L-down+X/A - Deal proximity-based damage, launching staggered enemies, chainable by repeating input.
Brutal Sanction, 4/2 units, L-left/right+X/A - Deal magic damage to nearby and falling enemies, chainable by repeating input.
Retributive Blast, 5 units, circle/B - Damage enemies in a wide area, launching staggered foes and inflicting Deprotect.
Divine Judgment, all remaining units, triangle/Y - Deal weakness-specific damage to all enemies.

Category: Summon

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