Limit Break

This page remains incomplete.

This page endeavors to gather the various definitions and types of limit breaks in one place. The content is divided first according to the type of limit break, then its details from the various games it has appeared in.


The Limit Break type in battle is a special ability only usable under certain circumstances. Note that the battle-type Limit Breaks have appeared under several other names too, they won't be covered on this page.

Alternate Names
Desperation Attack
Digital Mind Wave (DMW)
EX Mode

Final Fantasy VII

To activate a FF7 Limit Break, the character must have been hit enough times in battle by enemies. This fills up the Limit Break Gauge. Once full, the gauge can be consumed (it is always consumed entirely) by using a special limit attack. Note that the status effect Fury makes the gauge fill up faster, the status effect Sadness makes it slower, and being KO'd will empty out the gauge entirely.

There are three levels of Limit Break abilities for each character, and most levels have two abilities each - except the final level, which always only has one ability. To be able to learn Limit Breaks of higher levels, you must first learn the first (or the only) ability of the previous level. Note that each ability has different requirements to learn it, see the ability's own page for details.

Note that each character must have a Limit Break level set at all times (the default is level 1), and they can only use abilities of the level that is set. The exception to this is Tifa, who can use every limit ability up to the level that is set.

Limit Break abilities
Character Level 1 Level 2 Level 3 Level 4
Cloud Strife Braver
Cross Slash
Blade Beam
Finishing Touch
Barret Wallace Big Shot
Mind Break
Grenade Bomb
Hammer Blow
Satellite Beam
Tifa Lockhart Beat Rush
Water Kick
Dolphin Blow
Meteor Strike
Final Heaven
Aerith Gainsborough Healing Wind
Seal Evil
Breath of the Earth
Fury Brand
Planet Protector
Pulse of Life
Great Gospel
Red XIII Shred Fang
Lunatic High
Blood Fang
Stardust Ray
Earth Rave
Howling Moon
Cosmo Memory
Cait Sith Dice Slots - -
Cid Highwind Boost Jump
Hyper Jump
Dragon Dive
Big Brawl
Yuffie Kisaragi Greased Lightning
Clear Tranquil
Doom of the Living
All Creation
Vincent Valentine Galiant Beast Death Gigas Hellmasker Chaos

Cait Sith's Slots abilities
Random Summon
Lucky Gal
All Over
Huge Mog
Mog Dance

Final Fantasy VIII

Coming soon

Final Fantasy XIV

The FF14 Limit Break is a party-based attacking system. You can only do one of these attacks in a party, and higher-level limit breaks are available only in boss battles and/or when in a full party.

Limit Break Gauge size
Party Size Normal Battle Boss Battle
4+ (Light Party) 1 segment 2 segments
8 (Full Party) 2 segments 3 segments

To activate a Limit Break ability, the party must first gather enough Limit Break points to fill up at least one segment of the Limit Gauge. Each segment of the gauge represents one level of Limit Break - if a Limit Break is used when there are three segments of the gauge full, a level 3 Limit Break will be activated. The results of the Limit Break ability used depends on the class/job that activates the Limit Break, as well as its level. If you're unsure of a class or job's role, check its icon. A red background means a DD (you'll have to figure out if the DD is physical or magical type), blue is a tank and green is a healer/support.

Limit Break abilities
Role Level 1 Level 2 Level 3
Tank Shield Wall Mighty Guard Last Bastion
Healer Healing Wind Breath of the Earth Pulse of Life
DD Braver Bladedance Final Heaven
Caster Skyshard Starstorm Meteor


A stat-type Limit Break allows a certain stat to exceed its normal maximum amount.

Final Fantasy X

Coming soon

Airborne Brigade

Coming soon


A level-type Limit Break raises the maximum level of your character or the maximum level of a trait of your character.

Final Fantasy XI

Coming soon

Final Fantasy Tactics S

Coming soon

Category: Mechanics

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