White Mage (FF14)


Paladin can be unlocked by having level 30 Conjurer and level 15 Arcanist1. Also required is completion of the quest Sylph-management.

Coming soon


These are White Mage's job quests. They can be undertaken when you reach certain levels on your Conjurer/White Mage, and the first of them unlocks the job itself.

Level 2.0+ Quest 1.x Quest
30 Seer Folly Seeds of Initiative
35 Only You Can Prevent Forest Ire When Sheep Attack
40 O Brother, Where Art Thou Lost in Rage
45 Following in His Footsteps
Yearn for the Urn
The Wheel of Disaster
In Search of Succor
50 Heart of the Forest
Taint Misbehaving
The Chorus of Cataclysm
52 A Journey of Purification
54 The Girl with the Dragon Tissue
56 The Dark Blight Writhes
58 In the Wake of Death
Trials of the Padjals
60 Hands of Healing


Job Abilities

This section lists the abilities and spells you can only learn and use as a White Mage. Note that learning these isn't automatic, each comes from a different quest that is unlocked at the level mentioned.
Note that the English translation of FF14 uses a numbered tier system for spells instead of the tradition -ra -ga system. Below, the real names of the spells have been noted in parentheses.

Level 2.0+ Ability 1.x Ability
30 Presence of Mind Presence of Mind
35 Regen Regen
40 Divine Seal Esuna
45 Holy Holy
50 Benediction Benediction
52 Asylum
54 Stone III (Stonega)
56 Assize
58 Aero III (Aeroga)
60 Tetragrammaton

White Mage can also use the following Limit Break abilities.

Type Ability
Limit Break Lv 1 Healing Wind
Limit Break Lv 2 Breath of the Earth
Limit Break Lv 3 Pulse of Life
Adrenaline Rush Empyrean Rain

Secondary Abilities

Below you can find what abilities White Mage inherits from its base class Conjurer. Note that only version 2.0+ abilities are listed, please see Conjurer's page for 2.0+ traits and 1.x abilities.

Conjurer Learnables
Level 1 - Stone
Level 2 - Cure
Level 4 - Aero
Level 6 - Cleric Stance
Level 8 - Protect
Level 10 - Medica
Level 12 - Raise
Level 15 - Fluid Aura
Level 18 - Esuna
Level 22 - Stone II (Stonera)
Level 26 - Repose
Level 30 - Cure II (Cura)
Level 34 - Stoneskin
Level 38 - Shroud of Saints
Level 42 - Cure III (Curaga)
Level 46 - Aero II (Aerora)
Level 50 - Medica II (Medicara), Stoneskin II (Stoneraskin)

PVP Abilities
Aetheric Burst
Divine Breath
Mana Draw
Sacred Prism

Cross-class Abilities

The following is a list of the cross-class abilities White Mage can use.

Arcanist Thaumaturge
Eye for an Eye


The sections below deal in various equipment that can only be worn by White Mages.


Relic Weapon/Zodiac Weapon (lv50/i80-135)
Thyrus Zenith
Thyrus Atma
Thyrus Animus
Thyrus Novus
Thyrus Nexus
Nirvana Zeta


Artifact Armor (AF) (lv45-50)
Healer's Circlet
Healer's Robe
Healer's Gloves
Healer's Boots
Healer's Culottes

Relic Armor (lv50/i90)
Cleric Circlet
Cleric Robe
Cleric Gloves
Cleric Boots
Cleric Culottes

Artifact Armor 2 (AF2) (Lv60/i210)
Orison Hood
Orison Robe
Orison Fingerless Gloves
Orison Skirt
Orison Thighboots

Category: Jobs

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