Beastmaster (XI)

Unlocking

Beastmaster is one of the many advanced jobs in Final Fantasy XI. It can be unlocked by completing the lv30 quest, no other requirements.

Quests
Level 30 (any other job) - Save My Son

Stat Distributions

Basic Stats

The basic stats range in rank from A to G. The actual stat is calculated based on your race and job level. In addition to the basic stat formula, some bonuses are applied, such as traits that affect them, as well as any stats your support job contributes.

HP MP STR DEX VIT AGI INT MND CHR
C - D C D F E E A
Level 1 Stats
Race HP MP STR DEX VIT AGI INT MND CHR
Hume 30 - 6 7 6 5 6 6 8
Elvaan 32 - 7 7 7 4 5 7 8
Tarutaru 26 - 5 7 6 6 8 5 8
Mithra 30 - 6 9 6 6 6 6 7
Galka 35 - 7 7 8 5 6 6 7

Combat Skills

Combat skills range in rank from A+ to F. In addition to the job's native skills, you may receive some skill through a support job (max skill increase) or equipments' traits (actual skill increase). Note that combat skills aren't gained automatically at level-up, but you need to use the skill to raise it. The numbers below are the caps for each level.

Fighting Skill (Weapon) Rank Fighting Skill (Defensive) Rank
Axe A+ Evasion C
Dagger C+ Parrying C
Scythe C- Shield E
Club D
Sword E
Skill Lv 1 Lv 10 Lv 20 Lv 30 Lv 40 Lv 50 Lv 60 Lv 70 Lv 80 Lv 90 Lv 99
Axe 6 33 63 93 123 153 203 251 301 361 424
Dagger 5 30 58 86 114 142 190 215 255 315 378
Scythe 5 30 58 86 114 142 190 210 245 305 368
Club 4 28 55 82 109 136 183 201 230 280 334
Sword 4 26 51 76 101 126 171 190 215 255 300
Evasion
Parrying
5 30 58 86 114 142 190 212 250 310 373
Shield 4 26 51 76 101 126 171 190 215 255 300

Learnables

Abilities

job_beastmaster_ff11.jpg

Level 1 - Familiar, Charm
Level 10 - Gauge
Level 12 - Reward
Level 23 - Call Beast, Bestial Loyalty
Level 30 - Tame
Level 75 (Merit) - Feral Howl, Killer Instinct
Level 96 - Unleash

Job Traits

Level 10 - Vermin Killer
Level 15 - Resist Slow, Resist Amnesia
Level 20 - Bird Killer
Level 30 - Amorph Killer
Level 35 - Resist Slow II
Level 40 - Lizard Killer
Level 50 - Aquan Killer
Level 55 - Resist Slow III
Level 60 - Plantoid Killer
Level 70 - Beast Killer
Level 75 - Resist Slow IV
Level 75 (Merit) - Beast Affinity, Beast Healer
Level 75 (Merit) - Killer Effects, Reward Recast, Call Beast Recast, Sic Recast, Tame Recast
Level 78 - Stout Servant
Level 80 - Fencer
Level 87 - Fencer II
Level 88 - Stout Servant II
Level 94 - Fencer III
Level 98 - Stout Servant III
Level 99 (Job Points) - Familiar Effect, Unleash Effect, Pet Accuracy Bonus, Charm Success Rate, Reward Effect, Pet Attack Speed, Ready Effect, Spur Effect, Run Wild Duration, Pet Enmity

Gift Job Traits

These traits are automatically learned after spending enough Job Points. For example, to get the first DEF Bonus gift, you must have spent 5 JP or more on the Job Point traits.

5 JP - Physical Defense Bonus (DEF +10), Capacity Point Bonus (+5%)
10 JP - Physical Attack Bonus (ATK +10, RATK +10)
20 JP - Physical Evasion Bonus (EVA +5)
25 JP - Capacity Point Bonus (+7%)
30 JP - Physical Accuracy Bonus (ACC +5, RACC +5)
45 JP - Magic Evasion Bonus (MEVA +5)
50 JP - Superior 1
55 JP - Capacity Point Bonus (+9%)
60 JP - Magic Accuracy Bonus (MACC +5)
80 JP - Familiar Physical Attack and Defense Bonus (ATK +15, RATK +15, DEF +15)
95 JP - Capacity Point Bonus (+11%)
100 JP - Superior 2, Sic and Ready Recast Time (recast -5 s)
125 JP - Familiar Physical Accuracy and Evasion Bonus (ACC +10, RACC +10, EVA +10)
145 JP - Capacity Point Bonus (+13%)
150 JP - Fencer Effect (TP bonus +50)
180 JP - Physical Defense Bonus (DEF +15)
205 JP - Capacity Point Bonus (+15%)
210 JP - Physical Attack Bonus (ATK +15, RATK +15)
245 JP - Physical Evasion Bonus (EVA +8)
275 JP - Capacity Point Bonus (+17%)
280 JP - Physical Accuracy Bonus (ACC +8, RACC +8)
320 JP - Magic Evasion Bonus (MEVA +8)
355 JP - Capacity Point Bonus (+19%)
360 JP - Magic Accuracy Bonus (MACC +8)
405 JP - Familiar Physical Attack and Defense Bonus (ATK +23, RATK +23, DEF +23)
445 JP - Capacity Point Bonus (+21%)
450 JP - Familiar Physical Accuracy and Evasion Bonus (ACC +15, RACC +15, EVA +15)
500 JP - Fencer Effect (TP bonus +50)
545 JP - Capacity Point Bonus (+23%)
550 JP - Pet Attribute Bonus (attributes +8)
605 JP - Physical Defense Bonus (DEF +20)
655 JP - Capacity Point Bonus (+25%)
660 JP - Physical Attack Bonus (ATK +20, RATK +20)
720 JP - Physical Evasion Bonus (EVA +10)
775 JP - Capacity Point Bonus (+27%)
780 JP - Physical Accuracy Bonus (ACC +10, RACC +10)
845 JP - Magic Evasion Bonus (MEVA +10)
905 JP - Capacity Point Bonus (+29%)
910 JP - Magic Accuracy Bonus (MACC +10)
980 JP - Familiar Physical Attack and Defense Bonus (ATK +30, RATK +30, DEF +30)
1,045 JP - Capacity Point Bonus (+31%)
1,050 JP - Familiar Physical Accuracy and Evasion Bonus (ACC +20, RACC +20, EVA +20)
1,125 JP - Fencer Effect (TP bonus +60)
1,195 JP - Capacity Point Bonus (+33%)
1,200 JP - Familiar TP Bonus (+40)

Pet Commands

Level 1 - Fight
Level 10 - Heel
Level 15 - Stay
Level 25 - Sic, Ready
Level 35 - Leave
Level 45 - Snarl
Level 83 - Spur
Level 93 - Run Wild

Job-specific Equipment

Artifact Armor

Beast Armor Set
Level 52 - Beast Gaiters
Level 54 - Beast Gloves
Level 56 - Beast Helm
Level 58 - Beast Jackcoat
Level 60 - Beast Trousers

Beast Armor +1 Set
Level 74 - Beast Gaiters +1
Level 74 - Beast Gloves +1
Level 74 - Beast Helm +1
Level 74 - Beast Jackcoat +1
Level 74 - Beast Trousers +1

Totemic Armor Set
Level 99 - Totemic Gaiters
Level 99 - Totemic Gloves
Level 99 - Totemic Helm
Level 99 - Totemic Jackcoat
Level 99 - Totemic Trousers

Totemic Armor +1 Set
Level 99 - Totemic Gaiters +1
Level 99 - Totemic Gloves +1
Level 99 - Totemic Helm +1
Level 99 - Totemic Jackcoat +1
Level 99 - Totemic Trousers +1

Relic Armor

Accessories
Level 70 - Monster Belt

Monster Armor Set
Level 71 - Monster Helm
Level 72 - Monster Jackcoat
Level 73 - Monster Trousers
Level 74 - Monster Gaiters
Level 75 - Monster Gloves

Monster Armor +1 Set
Level 75 - Monster Helm +1
Level 75 - Monster Jackcoat +1
Level 75 - Monster Trousers +1
Level 75 - Monster Gaiters +1
Level 75 - Monster Gloves +1

Monster Armor +2 Set
Level 90 - Monster Helm +2
Level 90 - Monster Jackcoat +2
Level 90 - Monster Trousers +2
Level 90 - Monster Gaiters +2
Level 90 - Monster Gloves +2

Ankusa Armor Set
Level 99 - Ankusa Helm
Level 99 - Ankusa Jackcoat
Level 99 - Ankusa Trousers
Level 99 - Ankusa Gaiters
Level 99 - Ankusa Gloves

Ankusa Armor +1 Set
Level 99 - Ankusa Helm +1
Level 99 - Ankusa Jackcoat +1
Level 99 - Ankusa Trousers +1
Level 99 - Ankusa Gaiters +1
Level 99 - Ankusa Gloves +1

Empyrean Armor

Accessories
Level 80 - Ferine Mantle
Level 84 - Ferine Necklace
Level 90 - Ferine Earring

Ferine Armor Set
Level 81 - Ferine Ocreae
Level 83 - Ferine Quijotes
Level 85 - Ferine Cabasset
Level 87 - Ferine Manoplas
Level 89 - Ferine Gausape

Ferine Armor +1 Set
Level 81 - Ferine Ocreae +1
Level 83 - Ferine Quijotes +1
Level 85 - Ferine Cabasset +1
Level 87 - Ferine Manoplas +1
Level 89 - Ferine Gausape +1

Ferine Armor +2 Set
Level 81 - Ferine Ocreae +1
Level 83 - Ferine Quijotes +1
Level 85 - Ferine Cabasset +1
Level 87 - Ferine Manoplas +1
Level 89 - Ferine Gausape +1

Nukumi Armor Set
Level 99 - Nukumi Ocreae
Level 99 - Nukumi Quijotes
Level 99 - Nukumi Cabasset
Level 99 - Nukumi Manoplas
Level 99 - Nukumi Gausape

Nukumi Armor +1 Set
Level 81 - Nukumi Ocreae +1
Level 83 - Nukumi Quijotes +1
Level 85 - Nukumi Cabasset +1
Level 87 - Nukumi Manoplas +1
Level 89 - Nukumi Gausape +1

Weapons

Level 40 (Artifact) - Barbaroi Axe
Level 75 (Relic) - Guttler
Level 75 (Mythic) - Aymur
Level 75 (Empyrean) - Farsha


Category: Jobs

Tags:
ff11
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License