Armorer (FF14)

Basics

Starting Out

As of version 2.0, you can't start out as an Armorer, you must instead unlock the armoury system and then head to Limsa Lominsa for the first quest.
Below are what you got in your inventory if you created your character as an Armorer in version 1.x. The other items and your stats depended on what race and gender you picked.

1.x Starting Equipment
Weapon: Weathered Doming Hammer
Body: Weathered Doublet Vest (Grey)
Belt: Weathered Tool Belt
Legs: Weathered Slops (Grey)
Feet: Weathered Thighboots

Quests

job_armorer_ff14.jpg

These are Alchemist's class quests. They can be undertaken when you reach certain levels on your class.
Note that the 1.x quests are shared with Blacksmith. If you completed them as Armorer you couldn't do them as a Blacksmith and vice versa.

Level 2.0+ Quest 1.x Quest
Level 0 Way of the Armorer
Level 1 My First Doming Hammer
Level 5 From Thigh to Neck
Level 10 The Base Fundamentals
Level 15 One's Own Worst Critic
Level 20 An Armorer's Pride An Ear for Quality
Level 25 Showing Your Steel
Level 30 May the Best Armorer Win Song of the Sirens
Level 35 Pans of Steel
Level 36 The Sound of Silence
Level 40 Best of Three
Level 45 For the Good of the Guild
Level 50 Rivalry and Respect
The Breaking of Blanstyr
Level 53 Light-Headed
Level 55 Fancy Lancer
Level 57 The Reforging of Blanstyr
Level 60 The Pride of Vymelli

Levequests

This section lists levequests specific to Armorer. While levequests are by no means mandatory, they can greatly ease the leveling process.

1.x Leves
Level 1 - Baderon's New Barbuts (Limsa Lominsa)
Level 1 - A Mother's Foundry (Gridania)
Level 1 - Momodi's Sturdy Suits (Ul'dah)
Level 5-25 - Buckling Down (Ul'dah)
Level 5-35 - A Step Ahead (Limsa Lominsa)
Level 5-45 - Mailed Sailors (Limsa Lominsa)
Level 10-20 - Running Rings (Limsa Lominsa)
Level 10-20 - In Sod We Rust (Gridania)
Level 10-20 - Spoiled Sheets (Gridania)
Level 10-20 - Springripple Rising (Gridania)
Level 10-25 - A Rock Wired (Limsa Lominsa)
Level 10-40 - Tending to Tendons (Gridania)
Level 10-50 - Battered and Bent (Ul'dah)
Level 15-20 - Watching the Shore (Limsa Lominsa)
Level 15-25 - Provisioning Drybone (Ul'dah)
Level 15-35 - Buckling Under (Ul'dah)
Level 15-45 - Seeing Sallets to the See (Limsa Lominsa)
Level 20-45 - Dead Ringers (Limsa Lominsa)
Level 35-40 - Watching the Knoll (Limsa Lominsa)

Learnables

Abilities

This section lists the various abilities you can learn as an alchemist.

Level 2.0+ Abilities 1.22-1.23c Abilities 1.0-1.21 Abilities
Level 1 Basic Synthesis Stone Throw Stone Throw
Level 2 Wrist Flick
Level 5 Basic Touch
Level 7 Master's Mend
Level 9 Steady Hand
Level 10 Wrist Flick
Sure and Steady
Blinding Speed
Level 11 Inner Quiet
Level 13 Observe
Level 15 Rapid Synthesis Hasty Hand Hasty Hand
Level 18 Standard Touch
Level 20 Brand of Ice Brand of Earth
Level 21 Great Strides
Level 25 Master's Mend II
Level 30 Great Strides
Resolution
Preemptive Measures
Spoken Eluder
Level 31 Standard Synthesis
Level 35 Piece by Piece
Level 36 Eye for Detail
Level 37 Brand of Ice
Level 40 Resolution
Level 43 Advanced Touch
Level 45 Piece by Piece Aspect Balance
Level 50 Piece by Piece
Collectable Synthesis
Ease the Burden
Level 51 Byregot's Brow
Level 53 Precise Touch
Level 54 Name of Ice

In addition to the above, Armorer can learn and use the below abilities when it's a specialist class.

Specialist Abilities
Level 55 - Satisfaction, Whistle While You Work
Level 56 - Innovative Touch
Level 57 - Nymeia's Wheel
Level 58 - Byregot's Miracle
Level 59 - Trained Hand
Level 60 - Heart of the Armorer

Cross-class Abilities

The following is a list of the cross-class abilities Armorer can use.

Disciples of the Hand
Alchemist
Tricks of the Trade
Brand of Water
Comfort Zone
Blacksmith
Ingenuity
Brand of Fire
Ingenuity II
Carpenter
Rumination
Brand of Wind
Byregot's Blessing
Culinarian
Hasty Touch
Steady Hand II
Reclaim
Goldsmith
Manipulation
Flawless Synthesis
Innovation
Leatherworker
Waste Not
Brand of Earth
Waste Not II
Weaver
Careful Synthesis
Brand of Lightning
Careful Synthesis II

Recipes

Once on alchemist, you can learn basic recipes simply by leveling up. All crafting is done via the Crafting Log, where all recipes you've learned can be browsed as well. Note that some recipes may require obtaining and using various recipe books. Below are the currently available alchemy recipes.
In version 1.x, there was no need to learn recipes before using them. You simply placed the appropriate materials into the crafting interface. However, this meant that there was no compilation of recipes to browse, you had to know the right combination of materials to craft anything.

2.0+ Recipes
Level 1-10
Level 11-20
Level 21-30
Level 31-40
Level 41-50
Level 50★-50★★★
Level 51-60
Master I
Master Glamours
Master Demimateria

1.x Recipes
Level 1-10
Level 11-20
Level 21-30
Level 31-40
Level 41-50
Level 51-60


Category: Jobs

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ff14 crafting
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