Alchemist (FF14)

Basics

Starting Out

As of version 2.0, you can't start out as an Alchemist, you must instead unlock the armoury system and then head to Ul'dah for the first quest.
Below are what you got in your inventory if you created your character as an Alchemist in version 1.x. The other items and your stats depended on what race and gender you picked.

1.x Starting Equipment
Weapon: Weathered Alembic
Head: Weathered Spectacles
Body: Weathered Gown (Grey)
Belt: Weathered Tool Belt
Legs: Weathered Slops (Grey)

Quests

job_alchemist_ff14.jpg

These are Alchemist's class quests. They can be undertaken when you reach certain levels on your class.

Level 2.0+ Quest 1.x Quest
Level 0 Way of the Alchemist
Level 1 My First Alembic
Level 5 The Second Principle
Level 10 All Your Beeswax
Level 15 For Fair Love
Level 20 The Arcanist's Tome Sleep, Cousin of Death
Level 25 Practical Alchemy
Level 30 Baleful Brews The Boy and the Dragon Gay
Level 35 Cease and Assist
Level 36 Dream On, Dream Away
Level 40 Might Made Right
Level 45 Ultimate Alchemy
Level 50 Momentary Miracle
Without a Trace
Level 53 Magic Marks the Spot
Level 55 From Hells
Level 57 Burden of Proof
Level 60 What Death Can Join Together

Levequests

This section lists levequests specific to Alchemist. While levequests are by no means mandatory, they can greatly ease the leveling process.

1.x Leves
Level 1 - Baderon's New Soles (Limsa Lominsa)
Level 1 - Mother's Delicacies (Gridania)
Level 1 - Momodi's Condiment Conundrum (Ul'dah)
Level 1 - Training and Eating (Limsa Lominsa)
Level 1-5 - Right as Rubber (Ul'dah)
Level 1-10 - Saint Allene's Fire (Ul'dah)
Level 1-25 - Chalk on Ice (Ul'dah)
Level 1-25 - Fertile Lies (Ul'dah)
Level 1-30 - A Sticky Situation (Limsa Lominsa)
Level 1-45 - Chalking it Up (Gridania)
Level 5-15 - Keeping it Green (Gridania)
Level 5-25 - Growing Strains (Gridania)
Level 10 - Feeding the Trainees (Limsa Lominsa)
Level 10-25 - A Blind Fool (Ul'dah)
Level 15-25 - Starveling Soldiers (Limsa Lominsa)
Level 15-25 - Arboreal Alchemy (Gridania)
Level 15-25 - Blue in the Eye (Ul'dah)
Level 15-30 - Treating Steel (Ul'dah)
Level 30-45 - Provisioning Broken Water (Ul'dah)
Level 45-50 - Preserving the Region (Ul'dah)

Learnables

Abilities

This section lists the various abilities you can learn as an alchemist.

Level 2.0+ Abilities 1.22-1.23c Abilities 1.0-1.21 Abilities
Level 1 Basic Synthesis Stone Throw Stone Throw
Level 2 Wrist Flick
Level 5 Basic Touch
Level 7 Master's Mend
Level 9 Steady Hand
Level 10 Wrist Flick
Aspect Balance
Preserve
Level 11 Inner Quiet
Level 13 Observe
Level 15 Tricks of the Trade Hasty Hand Hasty Hand
Level 18 Standard Touch
Level 20 Creative Urge Creative Urge
Level 21 Great Strides
Level 28 Master's Mend II
Level 30 Innovation
Tricks of the Trade
Innovation
Forgekin Eluder
Level 33 Standard Synthesis
Level 35 Mass Production
Level 36 Comfort Zone
Purification
Level 37 Brand of Water
Level 40 Extrapolation
Level 43 Advanced Touch
Level 45 Master's Mend Aspect Balance
Level 50 Comfort Zone
Collectable Synthesis
Hand of the Gods
Level 51 Byregot's Brow
Level 53 Precise Touch
Level 54 Name of Water

In addition to the above, Alchemist can learn and use the below abilities when it's a specialist class.

Specialist Abilities
Level 55 - Satisfaction, Whistle While You Work
Level 56 - Innovative Touch
Level 57 - Nymeia's Wheel
Level 58 - Byregot's Miracle
Level 59 - Trained Hand
Level 60 - Heart of the Alchemist

Cross-class Abilities

The following is a list of the cross-class abilities Alchemist can use.

Disciples of the Hand
Armorer
Rapid Synthesis
Brand of Ice
Piece by Piece
Blacksmith
Ingenuity
Brand of Fire
Ingenuity II
Carpenter
Rumination
Brand of Wind
Byregot's Blessing
Culinarian
Hasty Touch
Steady Hand II
Reclaim
Goldsmith
Manipulation
Flawless Synthesis
Innovation
Leatherworker
Waste Not
Brand of Earth
Waste Not II
Weaver
Careful Synthesis
Brand of Lightning
Careful Synthesis II

Recipes

Once on alchemist, you can learn basic recipes simply by leveling up. All crafting is done via the Crafting Log, where all recipes you've learned can be browsed as well. Note that some recipes may require obtaining and using various recipe books. Below are the currently available alchemy recipes.
In version 1.x, there was no need to learn recipes before using them. You simply placed the appropriate materials into the crafting interface. However, this meant that there was no compilation of recipes to browse, you had to know the right combination of materials to craft anything.

2.0+ Recipes
Level 1-10
Level 11-20
Level 21-30
Level 31-40
Level 41-50
Level 50★-50★★★
Level 51-60
Master I
Master Glamours
Master Demimateria

1.x Recipes
Level 1-10
Level 11-20
Level 21-30
Level 31-40
Level 41-50
Level 51-60


Category: Jobs

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ff14 crafting
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