Light of Kiltia

Light of Kiltia (キルティア教 [kiltia oshie] or 'kiltia teachings' in Japanese) is the main religion in the Ivalice area for much of its history. It was established by Prophet Kiltia some 2,000 years before the times of Final Fantasy XII. While it is likely not the original sect of the religion (see part on beliefs), it is the earliest form of it known, and it gains several derivatives as time passes.

History

Formation

As mentioned previously, the Light of Kiltia church was established some 2,000 years before FF12 (around 1300 years before the Old Valendian calendar) by the prophet Kiltia from the Ordalia continent. He saw a vision of the gods, which spurred him to travel the world spreading word about it before settling down at Mt Bur-Omisace, which became the major center for the religion, with people coming to him instead of the other way around.

Some time after the founding of the Light of Kiltia, it was decided that church officials of certain rank or higher should never involve themselves in earthly politics. Because of this decision, Mt Bur-Omisace was left in peace even during times of conflict, until the events of Final Fantasy XII.

Waning

While the Light of Kiltia wielded much and more influence in its hayday, even during FF12, its decision not to meddle in politics dulled this influence somewhat. However, it wasn't until several decades after FF12, when a certain Ajora, later known as a Saint, started preaching a different set of beliefs that its power waned in truth.

Derivatives

Aside from the actual Light of Kiltia religion, there are several religions with many similar features mentioned throughout the Ivalice games. While it isn't confirmed that these derive from the same source religion, the similarities are enough that this is more than mere happenstance.

Pharism
The main religion in south-eastern parts of the Ordalia continent 1200 years before the events of Final Fantasy Tactics. Pharism teaches about Faram, the Father. This may be the religion established by Saint Ajora a few decades after the events of FF12.

Church of Glabados
The main religion in south-eastern parts of the Ordalia continent from less than 1200 years before the events of FFT until its present day. The Church of Glabados emphasizes the sainthood of Saint Ajora, and belief in the Paradise.

Ancient Kiltia
A religion that was alive and well during the times of priestess Mullenkamp, 2000 years before Vagrant Story (1600 years before FFT, 400 years before the foundation of the Church of Glabados). This may be the same as Light of Kiltia or another religion entirely - but not Pharism, as there are examples of several Ancient Kildean gods and Pharism has only one.

Cult of Mullenkamp
A cult religion spun off the main Ancient Kildean religion. Its main figure is the priestess Mullenkamp.

Church of St Iocus
A religion established by Saint Iocus somewhere between 2000 years ago and the present time in Vagrant Story. People hold on to crosses similar to those used in the Ancient Kildean religion, and use the same gesture of a cross as a profession of faith as people following Light of Kiltia do.

Beliefs

The Pantheon

The Light of Kiltia teaches that there are many gods, the highest of which is the Father of Light, Faram. Not much is mentioned directly about the gods of Kiltia in the Ivalice games, but gathered below are several mentioned scattered throughout various texts. Note that it isn't confirmed that all of these gods come from the same religion, some may be from other ones.

Mentioned in FF12
Faram, Father of Light
'Creator' god1
Miriam, god(?) of swords and martial might
Mentioned in FFTA2
Arnath, holy god2
Artemis, goddess of the moon and hunt3
Nike, goddess of victory4
Mentioned in VS5
Kali, goddess of destruction
Ravana
Asura
Kadesh, goddess of love and fertility
Marduk, god of storm
Palolo, god of earth
Tamulis, god of fire

In addition to the above, the Four Gods of Chinese/Japanese myth (Suzaku, Byakko, Seiryu and Genbu) are mentioned in FFTA2, but once again there is no indication of what religion or belief system they are tied to, if any. These four are also present in FFT, set much later along the timeline when the Light of Kiltia is no longer a thing, at least in the region the game takes place in.

The Apostles

There is mention that some of the Kiltias believe that the Creator-god sent twelve apostles to the world during the 'great Working of the World'. This during the times of FF12. The game also mentions that some have come to believe in a thirteenth apostle who took the form of a snake, after a depiction of this apostle was found in an ancient text.

In non-religious terms, the above likely references the twelve (thirteen) Scions, beings created by the Occuria during the mythical Age of Gods. It is unknown, however, if the apostles known to the followers of Kiltia are the Scions of Darkness or the Scions of Light. If what we know about the foundation of the religion is true, it was likely that the Occuria gave prophet Kiltia his vision of the gods. This would indicate that it would be likely the apostles are the Scions of Light, as the Occuria might not like elevating to a high status those who rebelled against them. Another possibility is that the apostles are a later addition to the religion, added by people who read some ancient texts about the Scions and then decided these had to have been apostles to gods. In this latter case, the twelve apostles could be either the twelve Scions of Light or equally as likely the twelve Scions of Darkness.

The Church

Not much is known about the organization of the church. Followers are called Kiltias, and the head of the church is known as the Gran Kiltias. In addition, there are known to be acolytes and hymms of the religion.

The Culture

Not much is known about the daily life of someone who believes in the tenets of the Light of Kiltia. There are prayers at major life events6, and a prayer ends in a respectful 'Faram'. In addition, some followers are known to cross their chest in certain situations.


Category: Encyclopedia

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