Undin Entite

精霊ウンディーヌ [seirei undine] or 'spirit undine' in Japanese.

Final Fantasy XII

Number: 188, Aggro: Yes/Magic, Movement: Float, Type: Undin Entite/Elemental
Stats (level 45): HP 48,042, MP 999, ATK 66, DEF 48, MDEF 52, EVA 2, STR 30, MAG 33, VIT 38, SPD 25
Stats (level 45): HP 48,042, MP 999, ATK 66, DEF 48, MDEF 52, EVA 2, STR 30, MAG 33, VIT 42, SPD 25
EXP: 12,627 / LP: 7 / Clan points: 1,320
Immunity: Death, Petrify, Stop, Doom, Confuse, Sleep, Disease, Reverse, Slow, Disable, Immobilize, Blind, Poison, Oil, Sap, Lure, Berserk, Warp, Poach, Percentage damage, Sight Unseeing, Syphon, Numerology, Charm, Achilles, Wither, Addle
Absorb: Water
Immune: Thunder, Ice, Earth, Wind, Holy, Dark
Weakness: Fire
Abilities: Dispel, Waterga, Reflect, Protect, Shell, Silencega, Sleepga, Fear
Passive Abilities: Safety, Null Knockback, Resist G&M, Null VIT, Null W&T Effects, Piercing Magic, Crit HP -> MAG+, Return Damage, Damage Resist, Half MP Cost, Spellspring (when HP<50%), Magic CT=0 (when HP<20%)
Drops: Water Crystal 40%, Feystone 25%, Undin Halcyon 3%, Ether 1%, Electrum 5% with monograph, Arcana 25% with canopic jar
Steal: Water Crystal 55%, Feystone 10%, Undin Halcyon 3%
Place: Cerobi Steppe / North Liavell Hills, Terraced Bank (in rainy weather), The Pharos / Horizon's Cusp, The Bounds of Truth (30% chance to spawn on entering)
Description: The gods gave water to Man to purify and cleanse pollution, and they made the rains fall to purify and cleanse the land. The clean land gave rise to flowers and plants, nurturing Man. Yet Man continued to pollute himself and his land, trusting ever in the gods to cleanse what damage he wrought, so the gods sent down a deluge until the land was sunk in deep waters. It is said this deluge gave rise to the undin entite.
Other: has a +50% Water element attack bonus

Category: Bestiary

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