Salamand Entite
Table of Contents

精霊サラマンド [seirei salamand] or 'spirit salamand' in Japanese.

Final Fantasy XII

Number: 055, Aggro: Magic, Movement: Float, Type: Salamand Entite/Elemental
Stats (level 45): HP 48,042, MP 999, ATK 66, DEF 48, MDEF 52, EVA 2, STR 30, MAG 33, VIT 38, SPD 25
EXP: 12,627 / LP: 7 / Clan points: 1,320
Immunity: Death, Petrify, Stop, Doom, confuse, Sleep, Disease, Reverse, Slow, Disable, Silence, Poison, Oil, Sap, Lure, Berserk, Warp, Poach, Percentage damage, Sight Unseeing, Syphon, Numerology, Charm, Achilles, Wither, Addle
Absorb: Fire
Immune: Thunder, Ice, Earth, Wind, Holy, Dark
Weakness: Water
Abilities: Dispel, Firaga, Reflect, Protect, Shell, Silencega, Sleepga, Fear
Passive Abilities: Safety, Null Knockback, Resist G&M, Null VIT, Null W&T Effects, Piercing Magic, Crit HP -> MAG+, Return Damage, Damage Resist, Half MP Cost, Spellspring (when HP<50%), Magic CT=0 (when HP<20%)
Drops: Fire Crystal 40%, Feystone 25%, Salamand Halcyon 3%, Ether 1%, Electrum 5% with monograph, Arcana 25% with canopic jar
Steal: Fire Crystal 55%, Feystone 10%, Salamand Halcyon 3%
Place: Ogir-Yensa Sandsea / Primary Tank Complex, Central Junction (in sunny weather only)
Description: When the gods looked down on Man, shivering in his ignorance, they bestowed upon him the gift of fire. So did the gods give both warmth and knowledge to Man. Gradually, Man grew wiser, and made many things. Yet, when war came, he used the fire of the gods for the taking of life, and the gods became angry, scorching the world. In this inferno was born the salamand entite.

Category: Bestiary

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