Ice Azer
Table of Contents

Final Fantasy XII

Number: 096 (b), Aggro: Yes, Movement: Float, Type: Ice Elemental/Elemental
Stats (level 25, boss companion): HP 2,708, MP 999, ATK 45, DEF 30, MDEF 36, EVA 0, STR 25, MAG 26, VIT 34, SPD 16
EXP: 1,675 / LP: 1 / Clan points: 203
Immunity: Death, Petrify, Stop, Doom, Confuse, Disease, Reverse, Slow, Disable, Silence, Poison, Lure, Berserk, Warp, Poach, Percentage damage, Sight Unseeing, Syphon, Numerology, Charm, Achilles, Wither, Addle
Absorb: Ice
Immune: Fire, Earth, Water, Wind, Holy, Dark
Weakness: Thunder
Abilities: Curaga (25% chance to cast on Mateus when his HP<50%), Blizzard (50% chance to cast when some foes are far and some near), Sleep (50% chance to cast on a foe casting magic)
Passive Abilities: Safety, Resist G&M, Null VIT, Crit HP -> MAG+, Return Damage, Half MP Cost
Drops: Ice Magicite 40%, Ice Stone 25%, Feystone 3%, Ice Crystal 1%, Pebble 10% with monograph, Arcana 16% with canopic jar
Steal: Ice Magicite 55%, Feystone 10%, Ice Crystal 3%
Place: Stilshrine of Miriam / Hall of Worth (Mateus battle)
Description: Being an elemental of ice from the freezing blizzards of the North. The coming of such beings is perceived differently by the various peoples of Ivalice: to some, it is a holy thing, blessed and ephemeral as the passing seasons; to others, it is the harbinger of hard times. As a matter of fact, cold spells do visit the places where ice elementals gather, but research into the precise nature of their relationship with the weather is frozen, so to speak, no new discoveries having been made in years.
Other: has +50% ice element attack bonus

Category: Bestiary

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