There are two original Japanese-language abilities that are both translated as 'Tame'. The first is 宥める / なだめる [nadameru] or 'to pacify' in Japanese. The second is 調教 [choukyou] or 'training animals'.

Final Fantasy XI

Type: Job Ability
Learn at: BST23, Use: any
Cast Time: instant, Recast: 10 min, Duration: -
Range: ?, Radius: single, Cumulative Enmity: 1, Volatile Enmity: 0
Description: Makes target docile and more susceptible to charm
Other: will force target to lose aggro, doesn't work if any other action besides Charm has been used on the target
Other: can be modified by merits and Beast Helm, Tamer's Earring, Bison Kecks, Brave's Kecks, Khimaira Kecks, Stout Kecks and Totemic Helm
Other: なだめる in Japanese

Final Fantasy Tactics

Type: Support Ability
Learn: Orator (500 JP)
Effect: A physical attack will recruit a target monster to your party if it has HP<20% remaining after the attack
Other: is always active on Dragonkin as a hidden ability
Other: 調教 in Japanese

4 Heroes of Light

Type: Ability, AP: 5
Target: all enemies, Duration: 1 turn, Element: -, Power: -
Speed: 5, Fixed Enmity: 10, Volatile Enmity: 200
Learn: Scholar 4
Description: Reduce the attack and defense of all foes to 1. Applies only for that turn
Other: 弱体 [jakutai] or 'weak body' in Japanese. Is a different ability from the others on this page


Type: Unique Ability, AP Cost: 120, Power: 55, Element: 100 Blunt
Cast time: -, Recast: 15 sec
Learn: Beastmaster, Equip: Beastmaster
Description: Deals an attack that stops time. If used on a monster their pyroxene drop rate is greatly raised.
Other: なだめる in Japanese

Record Keeper


Type: Soul Break, Rarity: -
Target: single, Element: -, Gauge cost: 1 bar
Learn: Krile (default)
Effect: Lowers the attack strength of the target
Other: なだめる in Japanese

Category: Ability

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