Sharpshot

狙い撃ち [nerai uchi] or 'sharpshooting' in Japanese.

Final Fantasy XI

Type: Job Ability
Learn at: RNG1, Use: any
Cast Time: instant, Recast: 5 h, Duration: 1 min
Range: self, Radius: self, Cumulative Enmity: 1, Volatile Enmity: 320
Description: Increases ranged accuracy
Other: gives RACC+40
Other: can be modified by merits, job points, Hunter's Braccae and Orion Braccae

Airborne Brigade

ability_sharpshot_ffab.png

SR+
Type: AGI, Element: -, Rate: Slow, Cost: 24
Attack: 1,830 (lv1), 9,306 (lv120), 11,900 (lv150), 15,622 (lv180), 19,231 (lv210), 23,110 (lv240)
Defense: 1,820 (lv1), 8,414 (lv120), 10,511 (lv150), 13,985 (lv180), 17,169 (lv210), 20,590 (lv240)
Place: Mist Region (Western Mist Plains), Kolts Region (Living Wood), Ronka Region (Wall Ridge)

SR
Type: AGI, Element: -, Rate: Normal, Cost: 17
Attack: 1,240 (lv1), 5,428 (lv100), 6,486 (lv125), 7,544 (lv150), 8,602 (lv175), 9,660 (lv200)
Defense: 1,210 (lv1), 4,866 (lv100), 5,789 (lv125), 6,713 (lv150), 7,636 (lv175), 8,560 (lv200)
Place: Mist Region (Western Mist Plains), Kolts Region (Living Wood), Ronka Region (Wall Ridge)

Record Keeper

ability_sharpshot_ffrk.png

Sharpshot I
Type: Soul Break, Rarity: -
Target: single, Element: -, Gauge cost: 1 bar
Learn: Ranger (default)
Effect: An attack that is guaranteed to hit
Other: as 'Steady Shot I'

Sharpshot II
Type: Soul Break, Rarity: -
Target: single, Element: -, Gauge cost: 1 bar
Learn: Ranger (equip Killer Bow (V))
Effect: An attack that is guaranteed to hit
Other: as 'Steady Shot II'


Category: Ability

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