Immobilize

ドンムブ [don't move] in Japanese.

Final Fantasy XII

Type: Time Magic, MP: 16
Element: Magical, Accuracy: 50, Power: -
Target: enemies/allies, Radius: 6, Range: 10, Charge Time: 30
Long Range: yes, Magick Evasion: no, Safety Nullify: no, Reflect: yes
Faith Effect: accuracy x1.5, Recover MP: no, Remove Sleep/Confusion: no
License: Time Magick 1, LP: 20
Buy: 600 gil (sell: -)
Shop:
Effect: Gives Immobilize to targets within area of effect

Final Fantasy Tactics

Type: Time Magicks, Element: -, MP: 10
Target: any, Range: 3 horizontal, any vertical, Radius: 2 horizontal, 1 vertical, Power: 190
Speed: 3 tics, Duration: 24 tics, Line of Fire: No
Reflect: Yes, Arithmeticks: Yes
Learn: Time Mage (100 JP)
Incantation: "Oh land that supports life, grant me your patronage and stop! Immobilize!"
Effect: Inflicts Immobilize
Other: Success rate = (Mag Atk + 190) x (Faith / 100) x (Target Faith / 100)

Explorers

Type: Time Magic, Equip Cost: 30, AP Cost: 90
Target: single, Power: -, Element: -
Cast time: ?, Recast: 6 sec
Learn: 1,500 CP, Specialty: Time Mage, Red Mage
Unlock: learn Gravity, reach main quest ★★ level
Description: Stops the target from moving with a set percentage chance.


Category: Ability

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