Hit 'n' Run

振り逃げ [furinige] or 'reaching first base due to opponent's mistake' in Japanese.


Type: Club Skill, Equip Load: 15, AP Cost: 70
Target: front of the user, Power: 70, Element: 100 Strike
Cast time: ?, Recast: 6 sec
Learn: 1,500 CP, Specialty: Geomancer
Unlock: learn Impact, reach main quest ★★ level
Description: Gains distance on enemies with a backjump after dealing a striking attack. Mobility rises after landing. Greatly raises the hit enemy's malice towards the user

Category: Ability

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License