Will deal an amount of damage relative to the HP of the target.
グラビデ [gravide] in Japanese. Was known as Demi in some earlier English translations.

Crisis Core

Type: offensive magic
Buy: -
Drop: ?, Steal: ?
Fusion: Gravity+Libra, Gravity+Cure
Class: Gravity, Grade: 2
Description: ?
Other: relies on MAG stat

Final Fantasy XI

Type: Black Magic, Category: Enfeebling Magic, MP: 24
Learn at: Red Mage lv21
Cast time: 1.5 s, Recast: 60 s
Drop: Ghoul, Wendigo
Effect: Weighs an enemy down and lowers its movement speed
Other: Also reduces evasion by 10

Final Fantasy XII

Type: Arcane Magic, MP: 20
Element: Magical, Accuracy: 70, Power: -
Target: enemies/allies, Radius: 6, Range: 10, Charge Time: 30
Long Range: yes, Magick Evasion: no, Safety Nullify: yes, Reflect: yes
Faith Effect: accuracy x1.5, Recover MP: Warmage, Remove Sleep/Confusion: no
License: Arcane Magick 2, LP: 30
Buy: 2,800 gil (sell: -)
Shop: Rabanastre (after Belias)
Effect: Deals damage worth 25% of target's max HP (rounded down) to targets within area of effect

A Realm Reborn


Type: Astrology, MP: 17 MP @ lv 1, 426 MP @ lv 50, 1414 MP @ lv 60
Cast time: 3 s, Recast: 2.5 s, Duration: 30 s
Potency: 200 or less, Range: 25 yalms, Radius: 5 yalms
Learn at: AST52 (quest), Use: AST
Description: Deals unaspected damage to a target and enemies near it with a potency of 200 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies

Final Fantasy Tactics

Type: Time Magicks, Element: -, MP: 24
Target: any, Range: 4 horizontal, any vertical, Radius: 2 horizontal, 1 vertical, Power: 190
Speed: 6 tics, Duration: 32 tics, Line of Fire: No
Reflect: Yes, Arithmeticks: Yes
Learn: Time Mage (240 JP)
Incantation: "Oh land that holds close the regret of death, become a black curse… Gravity!"
Effect: Deals damage equal to 1/4 of the target's max HP
Other: Success rate = (Mag Atk + 190) x (Faith / 100) x (Target Faith / 100)

Crystal Chronicles

Singleplayer: Fuse Fire/Blizzard/Thunder with another one (not the same kind)
Multiplayer: Cast another spell within a third of a second after the first
Other: drops flying enemies to the ground


Type: Time Magic, Equip Cost: 15, AP Cost: 140
Target: single, Power: -, Element: 105 Dark
Cast time: ?, Recast: 12 sec
Learn: 1,500 CP, Specialty: Time Mage, Red Mage
Unlock: learn Slow, reach main quest ★★ level
Description: Creates a ball of darkness that sucks in enemies and deals Dark element damage to them worth 25% of their HP.
Other: does not always deal 25% HP worth of damage

Airborne Brigade


Type: INT, Element: -, Growth: Slow, Cost: 30
Attack: 2,280 (lv1), 11,593 (lv120), 15,329 (lv150), 19,462 (lv180), 23,958 (lv210), 28,790 (lv240)
Defense: 2,270 (lv1), 10,494 (lv120), 13,793 (lv150), 17,443 (lv180), 21,413 (lv210), 25,680 (lv240)
Place: Mist Region (Mist Cave), Kolts Region (North Lethe Bogs), Pravoka Region (Phantom Forest), Ronka Region (Foggy Ruins)

Type: INT, Element: -, Growth: Normal, Cost: 20
Attack: 1,420 (lv1), 6,220 (lv100), 7,433 (lv125), 8,645 (lv150), 9,857 (lv175), 11,070 (lv200)
Defense: 1,410 (lv1), 5,668 (lv100), 6,743 (lv125), 7,819 (lv150), 8,894 (lv175), 9,970 (lv200)
Place: Mist Region (Mist Cave), Kolts Region (North Lethe Bogs), Pravoka Region (Phantom Forest), Ronka Region (Foggy Ruins)

Record Keeper


Type: Black Magic, Rarity: ★★★, Uses: 2-10
Target: single, Element: -
Use: Deshi, Aerith, Gordon, Rinoa, Rydia, Sephiroth, Terra, Black Mage, Red Mage
Generate: Black Orb (Moderate) x5, Lightning Orb (Moderate) x3, Dark Orb (Moderate) x3, 5,000 gil
Refine (lv2): Black Orb (Moderate) x10, Lightning Orb (Moderate) x6, Dark Orb (Moderate) x6, 20,000 gil
Refine (lv3): Black Orb (Moderate) x20, Lightning Orb (Moderate) x12, Dark Orb (Moderate) x12, 50,000 gil
Refine (lv4): Black Orb (Moderate) x30, Lightning Orb (Moderate) x18, Dark Orb (Moderate) x18, 100,000 gil
Refine (lv5): Black Orb (Moderate) x50, Lightning Orb (Moderate) x30, Dark Orb (Moderate) x30, 300,000 gil
Description: Deals damage equal to half the target's remaining HP

Category: Ability

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